Opposite Actions

A quick-thinking movement game where children must do the opposite of the educator's action or command.
This game can be played standing behind desks or sitting for flexibility. Ensure children a small space to move safely.
Step 1:
The educator calls out an action (e.g., "jump"), but the children must do the opposite action (e.g., crouch).
Step 2:
If the educator says “Clap your hands,” children must keep their hands still.
Step 3:
Continue the game with different actions, gradually increasing the speed for a challenge.
Step 4:
Optional: If a child makes a mistake, they do a quick silly dance before rejoining the game.
- Limit to two or three actions before adding additional movements.
- Slow down the commands – give children more thinking time between actions.
- Silent version – play without verbal commands and use hand signals or gestures, and children must respond accordingly.
- Modify for inclusivity—use simpler movements or seated adaptations.